Injuries to the body can cause not only multiple issues but have everlasting effects as well. This section will describe how to apply an Injury to a specific part of the body, what other mechanics it might affect and what to do if that Injury becomes permanent.
Each Injury dealt increases the Action Point cost of any action by 10% (Except for the head). The Action Point increase will be applied to everything or a specific set of actions, depending on where the Injury is taken.
All Injuries taken to the head will apply 20% Action Point increase to ALL actions.