We have selected eleven main Attributes, as well as two secondary Attributes, that encompass a person's natural capabilities. Explanations of what they are and what they represent are below:
Once a player has decided what Race they wish to play, they roll all appropriate Attributes from Strength down to Allure, in the exact order. They do this three times, having three separate columns. The player then chooses which column they wish to use. This gives the player a higher chance of having slightly better Attributes than the average individual.
Optional Rule:
All players are able to increase their Attributes throughout time and experience.
The following table illustrates how many Skill Points you must spend to move up to the new Attribute number.
| Attribute | Point Cost | Attribute | Point Cost | Attribute | Point Cost |
|---|---|---|---|---|---|
| 1 to 2 | 200 Points | 12 to 13 | 15600 | 23 to 24 | 55200 |
| 2 to 3 | 600 Points | 13 to 14 | 18200 | 24 to 25 | 60000 |
| 3 to 4 | 1200 Points | 14 to 15 | 21000 | 25 to 26 | 65000 |
| 4 to 5 | 2000 Points | 15 to 16 | 24000 | 26 to 27 | 70200 |
| 5 to 6 | 3000 Points | 16 to 17 | 27200 | 27 to 28 | 75600 |
| 6 to 7 | 4200 Points | 17 to 18 | 30600 | 28 to 29 | 81200 |
| 7 to 8 | 5600 Points | 18 to 19 | 34200 | 29 to 30 | 87000 |
| 8 to 9 | 7200 Points | 19 to 20 | 38000 | 30 to 31 | 93000 |
| 9 to 10 | 9000 Points | 20 to 21 | 42000 | 31 to 32 | 99200 |
| 10 to 11 | 11000 Points | 21 to 22 | 46200 | 32 to 33 | 105600 |
| 11 to 12 | 13200 Points | 22 to 23 | 50600 | 33 to 34 | 112200 |